1#include <SFML/Window.hpp>
2
3int main()
4{
5 sf::RenderWindow window(sf::VideoMode(800, 600), "My window");
6
7 // run the program as long as the window is open
8 while (window.isOpen())
9 {
10 // check all the window's events that were triggered since the last iteration of the loop
11 sf::Event event;
12 while (window.pollEvent(event))
13 {
14 // "close requested" event: we close the window
15 if (event.type == sf::Event::Closed)
16 window.close();
17 }
18 }
19
20 return 0;
21}