1// define initial player score
2var playerLeft = playerRight = 0
3
4// create text for the score, set font properties
5var scoreLeft = draw.text(playerLeft+'').font({
6 size: 32,
7 family: 'Menlo, sans-serif',
8 anchor: 'end',
9 fill: '#fff'
10}).move(width/2-10, 10)
11
12// cloning rocks!
13var scoreRight = scoreLeft.clone()
14 .text(playerRight+'')
15 .font('anchor', 'start')
16 .x(width/2+10)