include guard c 2b 2b

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Rodrigo
03 Nov 2017
1#ifndef PHYSICS_H
2#define PHYSICS_H
3
4#include "GameObject.h"
5#include <list>
6
7
8class Physics
9{
10private:
11    double gravity;
12    list<GameObject*> objects;
13    list<GameObject*>::iterator i;
14public:
15    Physics(void);
16    void ApplyPhysics(GameObject*);
17    void UpdatePhysics(int);
18    bool RectangleIntersect(SDL_Rect, SDL_Rect);
19    Vector2X CheckCollisions(Vector2X, GameObject*);
20};
21
22#endif // PHYSICS_H
23