1#Load the resourse using preload
2const MySmokeResource = preload("res://SmokeScene.tscn")
3
4func _ready():
5    #Make instance
6    var GrabedInstance= MySmokeResource.instance()
7    #You could now make changes to the new instance if you wanted
8    CurrentEntry.name = "SmokeA"
9    #Attach it to the tree
10    self.add_child(GrabedInstance)
11