1/* I am using buttion id test. You can use whatever you want*/
2/* If you want default cursors, use */
3#test:hover{
4 cursor: pointer /* etc*/;
5}
6/* If you want custom cursors, use */
7#test:hover{
8 cursor: url(default.png) /* the default is your photo*/;
9}
1/* All differents cursors */
2/* See https://www.w3schools.com/cssref/playit.asp?filename=playcss_cursor */
3/* to test them all */
4cursor: alias
5cursor: all-scroll;
6cursor: auto;
7cursor: cell;
8cursor: context-menu;
9cursor: col-resize;
10cursor: copy;
11cursor: crosshair;
12cursor: default;
13cursor: e-resize;
14cursor: ew-resize;
15cursor: grab;
16cursor: grabbing;
17cursor: help;
18cursor: move;
19cursor: n-resize;
20cursor: ne-resize;
21cursor: nesw-resize;
22cursor: ns-resize;
23cursor: nw-resize;
24cursor: nwse-resize;
25cursor: no-drop;
26cursor: none;
27cursor: not-allowed;
28cursor: pointer;
29cursor: progress;
30cursor: row-resize;
31cursor: s-resize;
32cursor: se-resize;
33cursor: sw-resize;
34cursor: text;
35cursor: url(myBall.cur),auto;
36cursor: w-resize;
37cursor: wait;
38cursor: zoom-in;
39cursor: zoom-out;
1ptr++; // Pointer moves to the next int position (as if it was an array)
2++ptr; // Pointer moves to the next int position (as if it was an array)
3++*ptr; // The value of ptr is incremented
4++(*ptr); // The value of ptr is incremented
5++*(ptr); // The value of ptr is incremented
6*ptr++; // Pointer moves to the next int position (as if it was an array). But returns the old content
7(*ptr)++; // The value of ptr is incremented
8*(ptr)++; // Pointer moves to the next int position (as if it was an array). But returns the old content
9*++ptr; // Pointer moves to the next int position, and then get's accessed, with your code, segfault
10*(++ptr); // Pointer moves to the next int position, and then get's accessed, with your code, segfault