1int main()
2{
3 // Create the main rendering window
4 sf::RenderWindow App(sf::VideoMode(800, 600, 32), "SFML Graphics");
5
6 // Start game loop
7 while (App.IsOpened())
8 {
9 // Process events
10 sf::Event Event;
11 while (App.GetEvent(Event))
12 {
13 // Close window : exit
14 if (Event.Type == sf::Event::Closed)
15 App.Close();
16 }
17
18 // Clear the screen (fill it with black color)
19 App.Clear();
20
21 // Display window contents on screen
22 App.Display();
23 }
24
25 return EXIT_SUCCESS;
26}
27